Bring your ideas to life
Install and use Designer on your laptop as a powerful toolkit for winning pitches, developing storyboards, creating camera fly-throughs, validating content, testing technical setups, and designing entire shows.
Real time 3D simulation
Import venues and video screens as 3D models and see how your video content will look.
Project content onto the most complex 3D projection objects using the Projector Simulation toolkit.
Easily map content onto multiple LED, projection and DMX-based screens of any shape and form, static or moving.
See whether your ideas work without spending your entire budget. Check content resolution, codecs, frame rate, sightlines, camera angles and timing.
Make sure you have the right projectors and they are in the right place. Pay attention to the details, and there will be no surprises on site.
Import audio, lock to the beat, build cues, and sequence content in to-the-frame detail using the full-featured timeline. Or build a show using your light console. Either way, you can arrive on site with a whole show signed off and ready to go.
Beats and time
The disguise timeline gives users full flexibility - use HMSF when you need precision, beats and bars for snappy rhythmic edits, or freely combine the two as the situation demands.
Copy your project onto disguise's powerful media servers, and plug them into your stage. Format LED feeds, drive complex DMX fixtures, and calibrate projectors at lighting speed.
The unique multi-edit features lets your whole team work in parallel to make short work of the largest challenges and the tightest deadlines.
Synchronise with timecode, MIDI, MSC, ArtNet and OSC to integration seamlessly with the show.
Work on updates while rehearsals progress. Drive content effortlessly to moving screens, scenery and performers. Manage new content versions easily and quickly as they arrive. Play generative content that responds to the energy of the moment.
The unique understudy backup system and built-in matrix control makes sure you have complete confidence in the outcome.
After all, everyone's watching
Deliver high fidelity graphics safely by distributing rendering power across multiple render nodes.
Synchronise your physical stage with your virtual set via hardware, software, content engine and camera tracking
Immediately impact your productivity with dynamic control of the engine and automatic workflows on Unreal Engine, Notch and others.
Imagine it. Build it.
Unlock your creativity by harnessing the power of Designer with disguise APIs. Build simplified workflows for complex visualisations on the disguise platform, tailored for your specific needs.
Enabling colour scientists to make changes in Designer using the tools already familiar to them to manage colour.
Heatmaps for projector studies using evidence based calculations - use the orthographic camera mode to ensure accuracy in positioning of objects.
Export your projector study to provide paperwork evidencing the proposed setup against a target light level.
Render output movies
Export content for playback on other media servers, taking advantage of disguise’s mapping capabilities.
A camera-based projector calibration system, Omnical quickly captures a point cloud of your stage, accurately calibrates projectors to sub-pixel accuracy, and conforms pre-existing surface meshes to match reality.
Map artnet, OSC or MIDI inputs to individual layer properties, or connect them together using arithmetic expressions.
DMX input and output
disguise can output content as DMX or sACN, interfacing with a wide variety of LED and lighting fixtures.